Welcome to Tetris Dash! Celebrating 30 years of Tetris (1984-2014) http://www.tetrisfriends.com/ ARROW KEYS to move. UP to rotate. ANY OTHER KEY to hold. SPACE to drop. You have two minutes to rack up the highest score possible! Are you up for the challenge? Click HELP for full instructions. You can click anywhere on the SCORES or HELP screens to return to the main menu. Enjoy!
VERSON 1.1: Updated to work in Scratch 3.0 Fixed cloud highscores Added the classic Tetris song Now you can press any key to hold a block (shift no longer works) Don’t Forget to ♥ and ★ to support future projects! CLOUD DATA WORKS! Finally finished! (8/5/14) INSPIRED BY: http://www.tetrisfriends.com/ (scoring, design, key presses) @Wes64 Tetris - http://scratch.mit.edu/projects/2767355/ (inspiration) @amyv tetris1.47 - http://scratch.mit.edu/projects/11292/ (initial sprites) MUSIC+SOUND: New Music: http://www.youtube.com/watch?v=tvhwWfCaItw Old Music: Newgrounds Acid House Tetris: http://www.newgrounds.com/audio/listen/555594 Analog Alarm Clock: http://www.freesound.org/people/bone666138/sounds/198841/ OTHER: Microsoft PowerPoint 2010 (art, fonts) @Lirex Cloud List [Revamped] [V2.0.2] - http://scratch.mit.edu/projects/22003344/ @relrel Cloud List Engine - http://scratch.mit.edu/projects/10096959/ @griffpatch Backspace, Enter, Tab and Escape Key Detector - http://scratch.mit.edu/projects/19199766/ I've always loved playing Tetris but I've never found a great replication on scratch, so I decided to make it myself! Collisions are all done by calculation (no color sensing) so it ended up VERY fast and lag free. In fact I actually had to slow down keyboard controls so it was playable! This interpretation was meant to be played fast and emphasize score, and I think it shows in the final project. This was a lot of fun to make, and taught me the basics of replicating a popular game (and how much harder it can be than you think!), basics of cloud data, and control flow to minimize lag. Took about a week to make start to finish, and I'll still continue to tweak and improve it according to your feedback. Have fun!