NOTE: SOME NEW FEATURES ARE NOT YET FUNCTIONAL. THEY ARE STILL IN THE EARLY DESEIGN PROCCESS. THESE INCLUDE: ENEMIES, ONE WAYS, AND ALTERNATE TOP AND BOTTOM DOORS. New Features Include: - multiple rooms - doors that can be made in the map list - enemies that can be made in the map list - items in map list - more blocks.
NEW WORKING FEATURES: ( top to bottom = old to new ) ~ Moving across maps when touching the left and right sides of the screens. ~ The ability to spawn a "Blue Left Door" (DL1) ~ The ability to spawn a "Blue Right Door" (DR1) ~ New Blocks! ~ The ability to spawn an alternate "Blue Left Door" (AL1) ~ The ability to spawn an alternate "Blue Right Door" (AR1) ~ The ability to spawn a morph ball upgrade (I01) ~ Now you can move downwards on the map. ~ Now you can move upwards on the map ~ It looks weird, but you can shoot downwards now by pressing the down arrow ~ It looks weird, but you can shoot upwards now by pressing the up arrow ~ The ability to spawn a "Blue Downwards Door" (DD1) ~ The ability to spawn a "Blue Upwards Door" (DU1) ~ Now crateria music plays ~ Now you can shoot with the mouse ~ Now you can fire Missiles and Super Missiles! Press c to swap between them! ~ Now you can't fire an infinite amount of missiles / super missiles. You actually have a limited ammo. You don't start off with any of either, and you can't get them yet. That makes firing them unimplemented now.