This is a script that makes one sprite manipulate three clones and orders them to spin in unison. This works by remembering the xpos and ypos of a sprite in a list, then forever creates clones and goes to the xposition and yposition of the checked item of a list. A checker is constantly updated so the image updates constantly. Also, in order for this too work, a clone must wait 0.7 seconds exactly before deleting as that is almost the exact time it takes it to update. This also slows down turbo mode, and doesn't move so fast, so as to create less spastic movement. Turbo, however, still messes up the project sadly.