To start, click "record" or "playback". If you click playback, that is all you have to do. If you click record, you have to draw a new drawing. Change the color with the left and right arrow keys, and change the shade with the up and down arrow keys. Increase the size with M and decrease the size with the space bar. Click to draw. A sample of what your paintbrush looks like will appear in the lower-left corner of the screen. When you are done, click the stop button.
ADDITIONAL CONTROLS Press- g = reveals globe ghosted to 40% (to draw over) Press- n = to advance to next frame (costume) Press- h = to hide the globe template, now press prt/scr (print screen) to save drawing to clipboard. Recover with paint box, photoshop ... Press- s = show, then press- n = to advance to the next frame.m CREDITS The spinning globe gif I busted up, was in an article on Hadley Cells. http://dougrobbins.blogspot.com/ NOTES This is my third remix of a Drawing Record project. This time the the gif deconstruction yielded a spinning globe for LandFall (a reentry game). The object of the game is to de-orbit the SpaceTeefe so it "lands" like a Russian space craft, with a thud rather than a splash. Like JitterPillar, and JitterDog, the application to utilize the character is lagging behind character development. This time the Idea for the application came from the edge a dream @ 4:39 in the morning. I got up and drew out a page sized thumbnail of the interface I'd imagined. So far I haven't got much of a clue how to even fake the game. The potato is hot ,but as long as one doesn't try to grasp it too tightly one can keep from dropping it.