ScratchData LogoScratchData
Back to DarthPickley's profile

Penrose tiling by isosceles triangles

DADarthPickley•Created September 7, 2018
Penrose tiling by isosceles triangles
7
7
63 views
View on Scratch

Instructions

PRESS SPACE try different iterations this uses a recursive function to create aperiodic tilings out of isosceles triangles with pentagonal quasi-symmetry. variable guide: iterations - how many times it performs replacements. total number of tiles is approximately phi^N (where N = iterations) A0 - fine angle adjustment. LEN-0 - initial size of the starting triangle drawmode - setting it to 1 gives filled in triangles. however, it is much slower. color type - I have set up 3 different modes for coloring the tiles. mode 3 groups colors together in the order they get drawn. coloring - controls how quickly the colors change when set to color type 3

Description

https://en.wikipedia.org/wiki/Penrose_tiling I am working on a project to create other tilings similar to this. this project was done to serve as an example of how the data might be structured for the pattern to be drawn via a recursive algorithm. feel free to mess around with the code, particularly with the 'set color based on ...' script, which can let you change how the tiles/lines get colored to show various patterns.

Project Details

Project ID244909676
CreatedSeptember 7, 2018
Last ModifiedSeptember 7, 2018
SharedSeptember 7, 2018
Visibilityvisible
CommentsAllowed