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Ball Physics Playground v2.0 remix

AMamy2138•Created July 2, 2014
Ball Physics Playground v2.0 remix
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Instructions

[Drag a Ball] using your mouse [1,2,3,4, or 5] to add new balls! [D] Delete Ball [R] to Remove ALL balls [S] to cycle the preset scenes [L] for Line drawing mode [B] toggle Scene Borders [Z] Engine Tuner (Gravity, etc) [H] Help (on/off) [P] Pause the simulation I've been reading a web based tutorials by a guy named Randy Gaul (http://tutsplus.com/authors/randy-gaul) on how to implement a Rigid Body Physics Engine... The upshot is... It's complex! *grin*. I have only begun to implement the basics: Supporting circles with basic Impulse resolution and overlapping object correction. No friction, rotation or torque :S And no non-circular bodies! :S

Description

I didn't make this I don't know what happened.

Project Details

Project ID24271485
CreatedJuly 2, 2014
Last ModifiedMarch 17, 2016
SharedJuly 2, 2014
Visibilityvisible
CommentsAllowed

Remix Information

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