Constructive criticism is appreciated. Insults are not. This is a complicated game, and it will likely take you one or two tries to get the hang of it. Please ❤ and ⭐ if you like it! THE INSTRUCTIONS ARE COMPLEX, SO PLEASE READ THEM! S: Turn on/off sound Every time you take an action as one of the below characters, it becomes the next one's turn. Wizard: - Arrow keys to move - Click teammate to heal OR click enemy to hurt Healer: - Arrow keys to move - Click teammate to heal OR click enemy (must be touching) to hurt Archer: - Arrow keys to move - Click enemy to hurt Knight: - Arrow keys to move - Click enemy (must be touching) to hurt Skeleton: Weak enemy, melee attacks Goblin: Strong enemy, ranged attacks Dragon: Fierce enemy, ranged attacks Maximum Health: 25 If you want to move, do not click on players/enemies, or you will target them. (If you have melee attacks, click a spot close enough to your target that you overlap them.) Fullscreen is recommended. Nearly dead enemies have a red bar over their heads. A healed player will have a yellow circle appear around them for a second. The bar at the bottom shows progress.
Thumbnail: Scratch Library, D&D Art Music: Scratch Library Most Images: By D&D or by people who were inspired by it, some edited - Arrows are original. Coding: Me Inspiration: D&D Note: I know that the pictures look pixely, but that is on purpose. I want it to look like an older video game.