Hello, everyone! Since I haven't been very active in a while, I decided to make something that I wouldn't often do... A 3D .obj importer! Here's how to import your own model: -Open Blender -Create a model -Go to File>Export>Wavefront (.obj) -Save it wherever you want -Navigate to it -Right click on the OBJ -Go to open with and choose Notepad on Windows, TextEdit on Mac -Select all of the text -Click on Import in the project -Paste the text you selected in the .obj file -Watch it appear!.. Kinda.
3D engine by AddZero. OBJ Importer by me and also everything else. **ONLY WORKS IN BLENDER v2.70!** **See those weird extra lines? If you know how to fix it, PLEASE tell me how! There are also missing lines/faces!** This only supports basic geometry, no textures, faces, BFC, etc. Note: mar99 figured out that it works with Maya OBJ exports as well! What's new? -Added full/normal rendering modes (normal for complex shapes, full for basic cube-like shapes)