Plot: Oh No! The Enemy Cage is broken & the enemies are moving into the S&C Base to destroy the base! S&C Must provide you defence to protect his base from danger! AIM - Destroy all incoming enemy waves by placing towers. You can make their lives difficult by forcing them to take a long path. Fun difficulty is very easy! Try moving to Easy or above for a challenge. *** THERE ARE 3 MAPS TO TRY *** by clicking the large sideways arrows on the menu screen! Sun & Cloud - Sustained but limited damage to ground troops. Hershey The Cat - Slows down a single enemy. Kabu - Splash damage and good air attack. Blacker - Large damage to close targets (ground or air) Here's some of the fun features: 1) Fieldrunner style pathfinding - Enemies spawn at an entrance and Will take the shortest path to an exit. 2) Towers can be placed on the map by clicking, and they dynamically alter the route the enemies can take. 3) Guns target the enemy closest to where they are currently pointing then lock on until they are out of range.
Credit to all for sprites, music, etc. *THIS IS THE FIRST SOULVENIER CLOUD GAME THAT IS REMIXED FROM THE ORIGINAL PROJECT. *THIS IS THE SECOND CORE SOULVENIER CLOUD GAME.