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FNaMR2: Round Two V1.13

THTheRealCrusher360•Created August 3, 2018
FNaMR2: Round Two V1.13
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Instructions

This is a remastered version of my old game called Five Nights at Mews 2, found on my @MegaCrusher500 account. Four years after the first location was opened, the manager temporarily closed Mew Minder's Pizza, to enhance and bring the attraction back to life! You've chosen to work for the night shift, and you must finish all five tasks before you can progress. However, it's not as easy as it seems. The Pokebots tend to wander around at night, and you must avoid being caught by them. Use the defense mechanisms given to you by the manager to send them away, and don't let any Pokebot catch you for five nights. ______________________________________________________ Instructions: Security Tablet: The security tablet is represented by the translucent grey button when you're facing the front hallway. You can hover your mouse over the button to access the security cameras. You can click the red button the the blue tab to access the cameras. However, you can only get a good view if the blue tab is minimized. Tasks: By clicking the "Tasks" button when the blue tab is extended, you will access five different tasks to do. To do a task, click and hold the button of which task you want to do. Once the task button flickers or you hear a 'ding,' that means you've finished the task and can work on another one. You can only progress on to the next night after you've finished all five tasks. Time: You start the workshift at 12AM, and complete it at 6AM. The time will only show if you've completed all five tasks. It will not go to 6AM if you haven't completed the five tasks. A.R.S: The A.R.S is represented by the translucent yellow button when you're facing the front hallway. If any Pokebot enters your office, you can hover your mouse over the A.R.S. It'll shut down your lights and use it as electricity to shock and reset their AI. However the A.R.S will run out of power if used for too long, and you need to go to Camera 4 on the security tablet to power the A.R.S. Flashlight: When facing the front direction, you can hold "Z" to enable your flashlight. It's used to check to see if any Pokebot is at the hallway, and also to help you think ahead of time. Shock Bonnie (Night 4): When you hear Bonnie's audio cue, you need to go through all the cameras to find Bonnie. Once you've found him, click Shock Bonnie located at the bottom right to stop Bonnie before he destroys your camera. Phone Calls: They are to help you get through the night. You can mute the call if you want. All nights have been verified, here are the number of attempts for each until reaching 6AM: Night 1: 1 attempt. Night 2: 1 attempt. Night 3: 2 attempts. Night 4: 6 attempts. Night 5: 3 attempts. Night 6: 7 attempts.

Description

Every model in this game is made by me with an application called Blender, you can find it here for free: blender.org V1.13: Added the new TRC360 intro animation. V1.12: Modified the warning sprite and fixed a grammar error. V1.11: Removed a glitch. V1.10: Greatly reduced the difficulty of Bonnie and anyone who enters the office. V1.00: Full game released. Credits (OST and etc): Title Soundtrack: Pokemon ORAS - Heavy Rain. (edited) Jumpscare Noises: Fredbear and Friends: Left to Rot and Dormitabis. Phone Calls: Edited TTS audio. Some Sounds and Ambience: FNaF 1 & 2, Fredbear and Friends: Left to Rot. I do not own the Five Nights at Freddy's series, nor do I own Pokemon. All FNaF rights belong to Scott Cawthon. All Pokemon rights belong to GAMEFREAK and Nintendo.

Project Details

Project ID238185407
CreatedAugust 3, 2018
Last ModifiedSeptember 23, 2022
SharedAugust 26, 2018
Visibilityvisible
CommentsAllowed