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FLIGHT SIMULATOR Concorde 2D

RKRKODragon•Created July 30, 2018
FLIGHT SIMULATOR Concorde 2D
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Instructions

////////// [FLIGHT SIMULATOR Concorde] \\\\\\\\\\ The 1st generation of flight sims by awesome-llama remixed by RKODragon SEE AWESOME-LLAMA'S NEWEST SIMULATOR: https://scratch.mit.edu/projects/66623722/ Turn down the sounds! = CONTROLS ===== [SPACE] Increase thrust [S] Decrease thrust [< Arrow key] Increase pitch (pull up) [> Arrow key] Decrease pitch [G] Toggle landing gear == [Dragable slider at top-right] Wheel brakes [A] Autopilot (automatically disengages in some cases) [Z] Raise flaps [X] Lower flaps [V] Open spoilers (slowing down in air) [C] Close spoilers [I] Information of runways, map (very important) [D] Toggle fuel dump [F] Seatbelt light toggle == [M] Turn on music [O] Extra (developer's) information Flight codes (6 digit numbers): After landing, you can retrieve your code with [1]. Copy it with Ctrl+C, then paste in the comments. This code has data about your flight such as approximate distances, weather and time. To extract data into readable format, press [9]. Paste in with Ctrl+V. Before saying "its not working", read below or the instructions again = HOW TO PLAY ===== Startup- Upon starting, a screen shows to set options. (everything is already set up) Press SPACE to start game. Basic info before flight- -Flaps allow more lift at slower speeds -While flying, an arrow shows the location of the next runway -Spoilers are brakes on the wings that slow down the airplane -Runway markings show distances to the end of the runway, pattern goes: >> ≡ - - = - - - - - - = - - ≡ ≡ indicates many lines = indicates thick lines Taking off- 1. Increase flaps. 2. Increase thrust to full power, and let the plane speed up to 400kph/248mph. 3. Pull up, and continue at 10° pitch. 4. When safely off the ground, raise landing gear. Landing (complicated)- 1. Open up the runway location map [i], and find the next suitable runway. The variable at the bottom indicates the distance to the next runway. If it is too close to land, check the list for the next runway (after the glowing number), and prepare descent. 2. Lower the nose, put throttle to half power and use light amounts of spoilers to slow down. This requires practice to do properly. 3. When a few hundred metres above the ground, lower landing gear, make final adjustments to pitch and try to slow down to 400kph/248mph at the same time the runway starts. 4. Once the runway has appeared, level off a bit and use spoilers to allow plane to glide to the ground. The rear wheels should take the force when landing. 5. Smoothly apply brakes (click the slider at the top-right). If you find a glitch, please tell me.

Description

============= PLEASE READ ============== Hey guys, I know this project is pretty outdated and unrealistic and I honestly have no more motivation to update it. What I will be doing instead, is working on a brand new multiplayer flight simulator that has multiple planes to choose from and fly. You can find that project here: https://scratch.mit.edu/projects/370746184/ THIS PROJECT ALSO HAS A CONCORDE

Project Details

Project ID237716139
CreatedJuly 30, 2018
Last ModifiedJune 17, 2020
SharedSeptember 14, 2018
Visibilityvisible
CommentsAllowed

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