This is a two player game meant for connecting to Makey Makey. The idea is that Player 1 (the rocket) can only move side-to-side (like in Galaga) while Player 2 controls the size of the planets as they scroll down the screen. The object of the game is for Player 1 to dodge the planets by pressing the left arrow/right arrow keys, while Player 2 can scale the planet 1 with the up arrow and planet 2 with the down arrow. Players could make custom, 2 button space themed controllers that would trigger the keyboard keys. Things to add: more objects for the rocket to avoid and a system to keep score and one to change players.
The goal for this challenge was to "create a project that controls the appearance of a sprite via the keyboard." My entry for project 3 did that, so I wanted to try experiment with some other ideas: * the background changes as the rocket sprite moves; I was going for the illusion of movement * having the planets resize via the "b" key but also "snap" back to normal automatically while also "falling" and changing location with each pass.