Abilities (Circle 2): Critical Strike - 15% chance to deal 50% bonus damage. Chain Attack - 30% chance to attack an additional random enemy dealing 50% damage. Dispel - 20% chance to remove helpful effects from attacked enemies. Hocus Pokus - Heals by 10% of dealt damage. Bedtime - 5% chance to stun target for 1 turn. Vitality - Increases maximum health by 15%. Might (Rare) - Increases attack power by 5%. Vigor - Reduces taken damage by 5%. Sweet (Rare) - Increases healing received for your OC by 50%. Perfect Balance - Increases rage generation of your OC by 25%.
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