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Trigonometry Basketball Function

CMcmpm_test•Created February 20, 2012
Trigonometry Basketball Function
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Description

How it works: Speed, [move (((distance to mouse pointer v) / 10)] is wrapped up 10 times, and sets speed to distance to mouse pointer each time. This provides the same function as a go to block, yet with a handy speed. Movement, sine of direction is set a a variable. As with cosine of direction. It then changes x by xsin and y by ycos and changes y by -1.

Project Details

Project ID2346172
CreatedFebruary 20, 2012
Last ModifiedFebruary 20, 2012
SharedFebruary 20, 2012
Visibilityvisible
CommentsAllowed

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