Super Mario Odyssey Test スーパーマリオオデッセイ マリオ ゲーム If you like this project, please check out the NEWER and better versions! 他のマリオ作品も見てください 3D https://scratch.mit.edu/projects/1056900792/ https://scratch.mit.edu/projects/286124566/ https://scratch.mit.edu/projects/269720804/ Demonstration/Walkthrough video: youtube.com/watch?v=mcD2vGp0FiI ---- Left/Right Arrow Keys to Walk; Up Arrow to Jump Down Arrow to Crouch; Down Arrow in Mid-Air to Ground-Pound Down Arrow + Up Arrow to Long-jump Jump, Groundpound, then while in midair, press Y to Dive Y to Throw Cappy Yキーで帽子を投げる Y to Return to Normal After Capturing Something (You can't uncapture if you're close to a wall) Go Down Pipe: Stand on top of the pipe, then press Down Open a Door: Throw your hat at it to open it, then press Up to enter. HOW TO JUMP LONG DISTANCES using Cappy Jumps: Jump, then throw in midair (Y), then dive (Down+Y), then throw again, then dive again. Press C to get infinite Cappy jumps. Press C again to revert. Defeat Topper the rabbit by throwing your hat at him to knock off all 3 of his hats, then jump on his head when he's vulnerable. Repeat that three times to defeat Topper. ---- After about 10 days of development time, we've finally gotten from 0.1 to 1.0! Thank you all for the wonderful support you have given me during the creation and updating of this project! It really means a lot :) Future updates of this project will only consist of bug fixes and extra add-ons; no new levels or major content. But I am planning on eventually making new projects using this engine as well, so stay tuned for those! This is not meant to be a full game right away, just an experiment. But nevertheless please click the heart and star buttons if you enjoyed this! All of the art and almost all of the coding done by me Thanks to Nintendo EAD 5 @griffpatch for the basic physics engine for Mario @jacobsmash1 for help with bug fixes @LionScratch for introducing me to Scratch All the viewers for viewing, loving, and remixing this project, as well as reporting bugs Development History: Jul 7th - Creation of Project Jul 14 - 0.1: Basic Movement, Art and Animations, 2 Levels, Audio Clips, 1 Capture Target, 1 Moon Jul 14 - 0.2: Bug and Crash Fixes, Added Diving, Bonking, yellow and purple coins, 2 more levels, and new thumbnail. [100 Loves!] Jul 15 - 0.3: Bug fixes, Loading Screen, Cap Bounce and Mid-Air Cappy Dives added, 2nd moon Jul 15 - 0.4: Bug fixes, Pipe, 2nd Area, Transition Screen, 3rd Moon, [Top Loved!] [200 Loves!] Jul 16 - 0.5: Bug fixes, Goomba Damage Detection, More Hatless Mario Costumes, Ability to Throw Cappy While Longjumping, More Music Jul 16 - 0.6: Bug fixes, Door, 3rd Area, Frog, 4th Moon [400 Loves!] [10,000 views!] Jul 17 - 0.7: Bug fixes, 5th Moon, Auto-Homing [Top Remixed!] [700 Loves!] Jul 18 - 0.8: Bug fixes, Optimizations, 2nd Goomba, Topper Boss Arena [20,000 views!] [1,000 Loves!] Jul 19 - 0.9: Topper Boss Fight and Cutscenes, Wire, Bug Fixes, Optimizations Jul 19 - 1.0: Electricity Wire, Outro [1,400 Loves!] [30,000 Views!] Jul 20 - 1.1: Improved Animations and Sound Effects, Bug Fixes, Optimizations [1,700 Loves!] [100 Remixes!] Jul 22 - [2,000 Loves!] Aug 7 - 1.2: Bug Fixes, Optimizations, Scratch 3.0 Testing [3,000 Loves!] Nov 1 - 1.3: Lots of Minor But Impactful Bug Fixes [3,600 Loves!] Jan 10 - [100,000 Views!!] [3,900 Loves!] Feb 9 - [105,000 Views!] [4,000 Loves!] Thank you all! :)