Arrow keys to move. (Left and right to rotate; up and down to accelerate and decelerate). S to see your save code. S again to hide it.
The new enemy AI I've been developing is not quite complete, but at least the enemies partially work. ;) Let me explain how the enemy AI will work - the enemy will come towards the player, fire some bullets, then retreat and repeat the entire process. In other news, the wraparound thing was changed to only be a background part - so you can't go from one side of the universe to the other in a split second. This means that planets can be more spread out, but it only generates a total of 200 stars that it has to keep track of. Other than that, I've simply replaced the enemy art with something more useful towards the final game. I'm also working on making the bullets more advanced by being able to scroll like the enemies. And they should hopefully spawn in a more... correct... position. ;)