This is a little project full of custom blocks to A) Display the grid and B) Display and operate a polar graph. If you don't know what a polar graph is, it's an alternative to Cartesian coordinates (the kind Scratch uses) that uses an r, θ coordinate system where the position is an intersect of a circle with a radius of r and a line with an angle of θ moving from the center of saidfirst circle. r:0,θ:0 aligns with x:0,y:0
All of the code for the polar graph is based off of the code on the wiki for a workaround for move () steps. I should note one problem: When using "Glide (seconds) secs to r: (r) θ: (θ)", it doesn't update the r, θ until it reaches the end. Everything is sprite2 is just for show