A 3d wireframe pyramid. In the top-right hand corner is the frames per second. You can adjust the scale, and use the arrow keys and the w and s keys to rotate the pyramid. I will soon add support for camera panning. At first, I tried to do it all by myself, but, well, let's just say that it completely deformed the pyramid. So, then I got some help from s65. I looked at the source of the cube renderer, and made a few optomizations.