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Battle For Dream Island (1,0,3,8,3): Now Choosing Teams

TBTBDComedian•Created May 6, 2018
Battle For Dream Island (1,0,3,8,3): Now Choosing Teams
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Remix and add more to BFDI @08draven makes S5. WARNING: If someone ends the reborn early one more time, then whoever ends it early is banned forever from remixing Grideverything until the next reborn. 70-250 costumes/part 10 parts/season 5 seasons/superseason 1 superseason and 1 season (6 seasons)/reborn. Press shift to zoom in *10 Press Z to zoom in *25 GETR contains every cosmology. You are not allowed to add anything outside it, but you can put more cosmologies in it. See inside for NP Fses. @??? makes S2 finale. Every part has 70-250 costumes. Every season has 10 parts. Every superseason has 5 seasons. Every rebirth has ??? superseasons You cant cancel Grideverything. What will be kept if you start a new season or rebirth OR a superseason (5 seasons): The God's True Factory on Gridearth, and it's manager All units of measurment Antimatter plants (one is created every superseason) Gridearth by itself Vortex towers (one is created every season/rebirth) Use left and right The true god 29600 is repperoni If a non-timeline sprite gets >50 slides, then it will become it's own remix chain. There is no end. When you try to "end" np or pp, there is always someone that will add something that is beating it. Press n for numberpotence scale. In it, use up and down Press k for potencepotence scale. In it, use up and down Press c for cosmolgie scale. In it, use up and down Press o for extendgroup scale. In it, use up and down Press p for planet scale. In it, use up and down Press l for law/rule scale. In it, use up and down Press z for zooming. The text might be small Press w for map scale. In it, use up and down Press t for year interval scale. In it, use up and down Press d for layer scale. In it, use up and down Beyond everything are entitys that aren't things, but exist. This is a combination of multiple gridlands

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Project Details

Project ID220936384
CreatedMay 6, 2018
Last ModifiedMay 6, 2018
SharedMay 6, 2018
Visibilityvisible
CommentsAllowed

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