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Asteroid Evasion 3.2.0

TOTorling•Created May 11, 2014
Asteroid Evasion 3.2.0
2
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Instructions

See how long you can survive traveling through the asteroid belt, use the mouse to direct the Y axis of the spaceship. Tap the "P" key to pause the game. Warning: Retry button has minor issues. BUT IT WORKS! Lasers are here... But unfortunately every time you use a laser you lose ten points. What fun! To use lasers hit the spacebar. To turn on Lasers hit the green L on the menu.

Description

When Remixing: Please keep the Golden Disk symbol. This project uses Golden Disk Flash Project Format 1.0.2, tap the spacebar to start. To see the original Asteroid Evasion click on the Asteroid Evasion tag and find the original. RECORD: 261 Changes from last version (3.1.1): 1. Every time you finish a level the game gets harder. Changes from version 3.1.0: 1. Better Life Saving abilities in the Auto Sleep feature. 2. Every time you finish a level the game gets harder. Changes from version 3.0.2: 1. Life Saver has been added to the Auto Sleep feature. 2. Every time you finish a level the game gets harder. Changes from version 3.0.1: 1. Give up screen does not have the generation number on it. 2. Life Saver has been added to the Auto Sleep feature. 3. Every time you finish a level the game gets harder. Changes from version 3.0: 1. Screen darkens when paused. 2. Give up screen does not have the generation number on it. 3. Life Saver has been added to the Auto Sleep feature. 4. Every time you finish a level the game gets harder. Changes from version 2.3.2: 1. Quick popup menu. 2. New background on the Asteroid Evasion symbol. 3. Pause button 4. Automatic sleep 5. Classic level (0) added to the list of levels playable. 6. Give up screen does not have the generation number on it. 7. Every time you finish a level the game gets harder. Changes from version 2.3.1: 1. Quick popup menu. 2. New background on the Asteroid Evasion symbol. 3. Pause button 4. Automatic sleep 5. Classic level (0) added to the list of levels playable. 6. More extensive Volume Controls then just Muting. 7. Give up screen does not have the generation number on it. 8. Every time you finish a level the game gets harder. Changes from version 2.3: 1. Quick popup menu. 2. New background on the Asteroid Evasion symbol. 3. Pause button 4. Automatic sleep 5. Classic level (0) added to the list of levels playable. 6. Volume Controls 7. Give up screen does not have the generation number on it. 8. Every time you finish a level the game gets harder. Changes from version 2.2.3: 1. Quick popup menu. 2. New background on the Asteroid Evasion symbol. 3. Pause button 4. Automatic sleep 5. Classic level (0) added to the list of levels playable. 6. Sound 7. Give up screen does not have the generation number on it. 8. Every time you finish a level the game gets harder. Changes from version 2.2.2: 1. Quick popup menu. 2. New background on the Asteroid Evasion symbol. 3. Pause button 4. Automatic sleep 5. Classic level (0) added to the list of levels playable. 6. Giving up backdrop 7. Sound 8. Every time you finish a level the game gets harder. Changes from version 2.2.1: 1. Quick popup menu. 2. New background on the Asteroid Evasion symbol. 3. Pause button 4. Automatic sleep 5. Classic level (0) added to the list of levels playable. 6. Give Up button on the you lose part. 7. Sound 8. Every time you finish a level the game gets harder. Changes from version 2.2: 1. Quick popup menu. 2. New background on the Asteroid Evasion symbol. 3. Pause button 4. Automatic sleep 5. Classic level (0) added to the list of levels playable. 6. Created an "Asteroid Filter" for the retry button 7. Give Up button on the you lose part. 8. Sound 9. Every time you finish a level the game gets harder. Changes from version 2.1.1: 1. Levels 2. Created an "Asteroid Filter" for the retry button 3. Give Up button on the you lose part. 4. Sound 5. Quick popup menu. 6. New background on the Asteroid Evasion symbol. 7. Pause button 8. Automatic sleep Changes from version 2.1: 1. New person 2. Levels 3. Created an "Asteroid Filter" for the retry button 4. Give Up button on the you lose part. 5. Sound 6. Quick popup menu. 7. New background on the Asteroid Evasion symbol. 8. Pause button 9. Automatic sleep Changes from version 2.0: 1. Dashboard transparency controls 2. Better life support variable 3. New person 4. Levels 5. Created an "Asteroid Filter" for the retry button 6. Give Up button on the you lose part. 7. Sound 8. Quick popup menu. 9. New background on the Asteroid Evasion symbol. 10. Pause button 11. Automatic sleep Changes from version 1.3: 1. Menu 2. Asteroid Evasion symbol 3. Lasers 4. Translucent Dashboard and controls 5. Version Number 6. Better life support variable 7. New person 8. Levels 9. Created an "Asteroid Filter" for the retry button 10. Give Up button on the you lose part. 11. Sound 12. Quick popup menu. 13. Pause button 14. Automatic sleep Changes from version 1.2: 1. A changeable menu color 2. Improved arrow system 3. Menu 4. Asteroid Evasion symbol 5. Lasers 6. Translucent Dashboard and controls 7. Version Number 8. Better life support variable 9. New person 10. Levels 11. Created an "Asteroid Filter" for the retry button 12. Give Up button on the you lose part. 13. Sound 14. Quick popup menu. 15. Pause button 16. Automatic sleep Changes from version 1.1: 1. Improved point system 2. A retry button 3. An improved arrow system 4. A changeable dashboard color 5. Menu 6. Asteroid Evasion symbol 7. Lasers 8. Translucent Dashboard and controls 9. Version Number 10. Better life support variable 11. New person 12. Levels 13. Sound 14. Quick popup menu. 15. Pause button 16. Automatic sleep Changes from version 1.0: 1. An arrow shows which direction you are going. 2. Minor glitch fixes. 3. Improved point system 4. A retry button 5. A changeable menu color 6. Menu 7. Asteroid Evasion symbol 8. Lasers 9. Translucent Dashboard and controls 10. Version Number 11. Better life support variable 12. New person 13. Levels 14. Sound 15. Quick popup menu. 16. Pause button 17. Automatic sleep

Project Details

Project ID21976763
CreatedMay 11, 2014
Last ModifiedNovember 7, 2014
SharedMay 29, 2014
Visibilityvisible
CommentsAllowed