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Fast Raycasting

RARaytracing•Created April 26, 2018
Fast Raycasting
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Description

Just a demo... And no this is not sprite based it uses gradients to calculate interceptions No collisions yet and I was to lazy to texture WASD or arrow keys. For smooth speed: 1. Close other tabs 2. Put your computer on charge oh ps this is going in my WIP game called Scratchround

Project Details

Project ID218853898
CreatedApril 26, 2018
Last ModifiedMay 15, 2018
SharedApril 26, 2018
Visibilityvisible
CommentsAllowed