1,2,3 for towers. space to start round Tower 1- Fires quickly in a short range at a cheap cost Upgrades left- Increase damage and range Upgrades right- Increase fire rate and range Tower 2- Fires slowly with lots of damage in a long range at a medium cost Upgrades left- allow penetrating bullets and faster fire rate Upgrades right- greatly increase damage Tower 3- Fires shotgun bursts for more damage the closer it shoots at a high cost Upgrades left- Increases burst and greatly increases bullets fired allowing for more area covered and much higher damage short range Upgrades right- Decreases burst and increases bullets fired allowing for more damage and steady damage at any range