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Scott Adams Text Adventure Interpreter

RORokCoder•Created April 14, 2018
Scott Adams Text Adventure Interpreter
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Instructions

Reshared as I've finally gotten around to fixing it for Scratch 3.0... These early adventures used a very limited vocabulary. To play, enter simple commands such as "look", "go east", "get axe", "help", "save game", "quit", "score". A full list of verbs for the first adventure (Adventureland) can be found here - https://scratch.mit.edu/discuss/post/3074407/ That forum is a good place to ask for hints and clues as well. Such questions shouldn't be answered in the comments here as they would be spoilers for other players. The interpreter feels pretty solid now that the initial bugs have been ironed out. I've played through several of the adventures from start through to completion without any issues. Please report any bugs or glitches encountered at https://scratch.mit.edu/discuss/topic/298366

Description

For clearer text, use TurboWarp: https://www.turbowarp.org/216192064/fullscreen Many more text adventures can be found here: https://scratch.mit.edu/studios/5045057 This is a port to Scratch of "Scott Free" which allows the Scott Adams games' data files to run on this platform. I've also added quite a few new features including a nice front end menu, the ability to load and save games and much more. Absolute credit to Scott Adams for creating these wonderful text adventures in the 1970's and 1980's. Credit to @griffpatch for his console code which I'm using (a modified version of) to display the text and handle the input. Scott Free Driver for Scratch, revision 1.05 - File save revision 3 - increased range for LightTime to 50000 Scott Free Driver for Scratch, revision 1.04 - File save revision 2 - increased range for counters Scott Free Driver for Scratch, revision 1.03 - Fixed save game issue (LightTime) - Fixed save game checksum miscalculation - Fixed hang bug in MapSynonym Scott Free Driver for Scratch, revision 1.02 - Fixed database parsing item positions in later adventures Scott Free Driver for Scratch, revision 1.01 - Fixed generic issues as encountered while playing - Negative numbers in database are now parsed to unsigned bytes - Counter code update fixed - Scripted "get item" code fixed Scott Free Driver for Scratch, revision 1.00 Derived from Alan Cox's "Scott Free" revision 1.14 (c) 1993,1994,1995 Swansea University Computer Society With some modifications from Robert Schneck's driver (also based upon the above) All work on this driver by RokCoder, 2018 #games #adventures #retro #description(Scott Adams made a lot of fantastic text adventures for early computers. I wrote an interpreter to allow those games to be played in Scratch. This project is a compillation of all of his earlier adventures!)

Project Details

Project ID216192064
CreatedApril 14, 2018
Last ModifiedOctober 23, 2023
SharedJune 16, 2021
Visibilityvisible
CommentsAllowed