This is my most complex game yet! Thus, it is my most laggy game yet. Go figure. :( If anybody can tell me what's causing the lag, or even show me how to get rid of it, I would really appreciate it. I was going to create a CPU for it, but was stopped by the lag. I was also planning to make a cloud multiplayer version, but if the lag is this bad, I don't know if I can. This is a two player game. The controls are taken from RememberNovember's BattleRena (Link in credits) Blue Player: W: Jump A and D: Move Left and Right S: Attack Red Player: Up cursor key: Jump Left and Right cursor keys: Move Left and Right Down cursor key: Attack TIPS: Don't press more than two keys at a time (don't try to jump, move, and attack at the same time.) Don't fall out of the arena. If the game lags out, stop pressing keys and wait. You can jump on your opponent. Avoid their sword and you won't get damaged. If you notice any glitches, please report them in the comments. Also, if you have any ideas to improve gameplay, then I'd love to hear them. Thanks! KNOWN GLITCHES: Falling off the moving platform if you stand right on the edge.
I drew all the sprites myself and did all the coding. Thanks to schoman3 for inspiration: http://scratch.mit.edu/users/schoman3/ Also thanks to RememberNovember: http://scratch.mit.edu/users/RememberNovember/ http://scratch.mit.edu/projects/18284398/