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Simon

GAgasstationwithoutpumps•Created April 27, 2007
Simon
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Description

This game is a minimal version of Simon, implemented mainly as a programming exercise in using the screen to store information, since scratch lamentably lacks arrays. To play, you have to memorize the order the buttons are displayed in, and click them in the same order as the sequence gradually lengthens.

Project Details

Project ID2158
CreatedApril 27, 2007
Last ModifiedDecember 6, 2022
SharedApril 27, 2007
Visibilityvisible
CommentsAllowed