Tutorial project showing how to find costume name as a clone. It's fairly easy to get a sprite's costume name, using the blue sensor block "costume name of sprite" (though there is a slight trick to this if you want it for the current sprite). However, this will not work for a clone - it only gives the original sprite's name, not the clone. We have "backdrop name" (as well as "backdrop #") to get this info for the backdrop, but we only have "costume #" for a sprite - no "costume name" - meaning there's no direct way for a clone. Instead, this project constructs a list of costume names, and then reads the appropriate item from that using "costume #". For another example of this technique (with a lot more costumes), see: http://scratch.mit.edu/projects/20966625/ This project also gives some ideas for making a fairly simple, walk-though tutorial, using clones to make different elements appear at different times, and in different ways (enjoy the broken, swinging block effect :D ).