(End of) 2020 Update: Uh, it seems some time between now and when I wrote the text below, these games are working again? Scratch can be such a volatile platform :P Well, looks like Scratch 3.0 broke all my games that use this style of collision detection. Welp. Controls: Arrow Keys Left/Right: Move Arrow Keys Up: Look Up Arrow Keys Down (While Standing Still): Crouch Arrow Keys Down (While Moving): Roll Space Bar: Jump Don't run in full screen. Just don't. :P
Update, as of March 2018: Man, this is running slow. Don't know whether it's my laptop running it slow, or the latest version of the Scratch player not liking code I pulled together on 1.4, but hey, it's running slow either way. I guess downloading the 1.4 project and running it there may run better? Original description below: The final version of the demo is here! Tails' AI and animations are all implemented! It's taken me almost 2 years since I started the preliminary engine coding in "8 Bit Tech Demo" to get this far :P This is the demo of my upcoming game, Sonic & Tails. It will, like Sonic 2 and Sonic 3 & Knuckles, have Tails tagging along for the ride. It's not perfect, but hey, it's still there. Enjoy!