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Sonic run simulator V7 (reupload)

ULUltra_Sonic75•Created March 25, 2018
Sonic run simulator V7 (reupload)
7
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Instructions

Not recommended in full screen. This is just a test, I will make bigger games in the future. DON'T GIVE AWAY THE SECRET IN THE COMMENTS. THE COMMENT WILL BE DELETED. To get the "Mario" Easter egg, try pushing buttons on your keyboard.

Description

V1 - Release V2 - Added some things at start and mute feature. V3 - Multiplayer! (Glitchy and Tails moves slower than Sonic.) V4 - "Mario" Easter egg! Try to find it! [Also fixed buffer for movement, which fixed the multiplayer problem.] V5 - Just tuned up some animations. Game lags a bit. V6- Oh boi, this is a big update. - added a new, higher quality ground. - This game now makes use of my "Scroller" technique for the scrolling. - You know how I add a new song to replace the old one in every update? Well, now there's FOUR OF THEM. Each one has a random chance to play when you click the green flag. And all of them are Kirby songs. Yeah, I'm a big Kirby fan. - Replaced the jump sound with a higher-quality one. - Fixed up animations AGAIN. -Eggman's rotation is smoother. -Jump is now smoother. -Sonic, Tails and (Easter egg) Mario have varying jump heights. -Mario has a unique jump sound. -Metal, DragonBot, SGM, you have some greetings when you start the game, all with SMW sound effects! -Inputs, for some reason. That's all from the new update. V7- Just changed Tails's sprite. That's it.

Project Details

Project ID212364558
CreatedMarch 25, 2018
Last ModifiedJuly 8, 2021
SharedJuly 8, 2021
Visibilityvisible
CommentsAllowed

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