Check the tips below if your stuck and thanks for playing! If you enjoyed, please check out some of my other games or even follow if you want to get updates! Go on a Goomble Filled adventure and maybe make a few friends along the way! Easy mode is recommended! To activate easy mode press E+Z (If you want to just get through the game and see where it goes) Tips: Pepper > Oil > Chalk > Pepper GoombOS does not work like a pokeball. A wild goomble must be afflicted by GoombOS and then knocked out. Start by trying to get a low hp goomble whose moves are not very effective against your starter. Then use that goomble to get a better one of the next type. After that you can just rotate out better Goombles in every area to defeat each boss! There is no XP or levels so there is no need to grind goombles. If you can't find out how to progress the story make sure to click on the background npc's at the mystery house! If you can't interact with something you think you should be able to interact with, try refreshing the area from the map! The arrows indicate a wild encounter in the area. Goombles of all power levels will show up so try and go for something that isn't too strong. Remember you can always run away if you don't think you can't win!
Music from Nintendo @ProfessorPistachio for sequel updates This is a really long game so go at it at your own risk Update: 1.0 Fixed a type advantage problem with enemy AI as well as some layering issues Update: 1.1 Nerfed Dodecahedron as well as Modified-Tutorial goomble. Fixed looping battles. Buffed starting goombles. Update: 1.2 Malts should show up as malts. Update: 1.3 Fixed castle fight's layering issues. Update: 1.4 Added another piece of art to end gallery, removed tutorial goomble from Jam Pool goombles. Update: 1.5 Fixed info layering (hopefully permanent) Update: 2.0 Buffed every goomble and gave starters elemental moves. Update: 2.1 Added "easy mode". Update: 2.2 Fixed gamebreaking jam pool bug and mystery house bug. Update: 2.21 Fixed malt trader's layering issues Update: 2.22 Fixed malt trader's layering issues (again) Update: 2.3 Removed character from ending and credits Update: 2.4 Changed music scripts to prepare for Scratch 3.0 Update: 2.5 Fixed wish bugs Update: 2.6 Made getting the true ending access easier to not mess up on accident Update: 2.7 Re-added character to end scene