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Raycaster Test *2*

AOAonymousGuy•Created April 23, 2014
Raycaster Test *2*
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Instructions

Okay... So this is my first *good* test at a raycaster, so I decided to share it. It obviously isn't very good, which is why I am going to be working on making a better one. However, it does draw the walls in a way I like. It is mainly map storage and movement handling that needs work - as well as added textures. :P

Description

I might have used something from someone else, but I truthfully can't remember. I guess I originally learned *some* of the trig from the wiki, but I could probably figure it out on my own now. :P

Project Details

Project ID21113880
CreatedApril 23, 2014
Last ModifiedJune 18, 2014
SharedApril 27, 2014
Visibilityvisible
CommentsAllowed