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MIRRФЯЯIM

GUguiles•Created April 23, 2014
MIRRФЯЯIM
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Instructions

GAMEPLAY: Welcome to MIRRФЯЯIM... A mirror-based puzzle platformer. Navigate the levels by jumping around on the platforms. Use your reflection to find the secret key. Pass the key through the mirror at the grave. Unlock the door to get to the next level. CONTROLS: [A] & [D] / Left & Right Arrows = Move [W] / [Up Arrow] / [Space] = Jump [M] = Music On/Off [R] = Restart Level

Description

UPDATE… 04/28/21: I fixed the hitbox issue. Now all levels are possible again! UPDATE… 05/26/14: Thanks to @Superdoggy I think I fixed the bug that caused some computers to freeze the game. Thanks for the heads up! Also added in a mute button to toggle the music on and off [M]. And added support for WAD controls. And [R] to restart the current level. Keep the comments coming! UPDATE FROM BEYOND THE GRAVE… 05/24/14: I've been offline for a few days, and when I came back I had 500+ messages!!! I can't thank you all enough, the Scratch community is full of the nicest, most helpful people I could imagine! This was my first game, made to be just a proof of concept, and I didn't expect it to be so well received. This project has exceeded my wildest expectations. In other news, I've seen a few comments from people experiencing the game freezing… It's not happening on my end, but a few others seem to think it has something to do with the recent updates that Scratch just rolled out. Hopefully things resolved themselves, but if you're still experiencing this glitch, please let me know and I'll see what I can do to fix it. For now, it seems to be just fine, so enjoy! Humbly yours, Guiles. CREDITS: Special thanks to RHY3756547 for creating the Perfect Platformer Base, which made for the perfect engine to start with that inspired this game concept. The Mario artwork and sound fx were part of RHY's base. The FEZ/Minecraft block tiles were found here: http://www.minecraftforum.net/topic/143282-16x18-fez-community-texture-pack-v10/ And the music is from FEZ and can be found here: http://disasterpeace.com/album/fez-ost NOTE: I fixed a bug in the original engine that would cause the player to get stuck in the walls. Turns out it was a costume issue that would cause the player to back-step 1 pixel when alternating between the left and right arrow keys (due to the artwork being an odd number of pixels wide) into the wall, which caused him to get stuck. I fixed it by adding a basic sensor sprite that is an even number of pixels wide. Voilà!

Project Details

Project ID21105296
CreatedApril 23, 2014
Last ModifiedJuly 29, 2021
SharedMay 15, 2014
Visibilityvisible
CommentsAllowed

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