Quick little demo to show how you can (ab)use the timer event hat block to remove the ask box. One of the most annoying things about "Ask and wait" is that the only way to get rid of it is to completely stop the project (either when the user clicks the red stop icon, or a script reaches a "stop all" block). Personally, I reckon it should disappear when another script in the same sprite reaches "stop other scripts in sprite" (I mean, the "Ask and wait" is part of another script, after all...) Since it doesn't do that, here's how to work around it using the "when timer" hat block... REMEMBER... the timer gets reset here, so take that into account if you're using the timer! (See inside & read comments.)