-= A night in a dungeon =- Goal: > survive until the clock strikes 6:00 (180s) > don't let the dungeon guardian catch you Control: > click on the door to switch it's place, don't let the guardian in... > green battery button switches room > charge your battery when it's low in the battery room, when it's on 0, the guardian will come...
This is one of my really old projects, decided to share now. Project created: 9 Mar 2018