ScratchData LogoScratchData
Back to GirlsWhoCode_Clubs's profile

Chapter 5 - Pseudocode & Problem Solving

GIGirlsWhoCode_Clubs•Created March 9, 2018
Chapter 5 - Pseudocode & Problem Solving
14
13
1573 views
View on Scratch

Instructions

A friend has started programming a paddle ball game. So far, she’s been able to make the balls move around the screen, but needs your help programming the paddle. Use pseudocode to plan out how the paddle should move in the game. Then, remix the game in the studio to try to turn your pseudocode into something that works! Challenge yourself by determining a way to keep score!

Description

Created for 3rd-5th Grade Girls Who Code Clubs. Based on our book, Learn to Code and Change the World (http://amzn.to/2F7uEnK).

Project Details

Project ID208817857
CreatedMarch 9, 2018
Last ModifiedApril 9, 2019
SharedMarch 9, 2018
Visibilityvisible
CommentsDisabled