ScratchData LogoScratchData
Back to danielhal's profile

Top-Down Tile Engine Demo

DAdanielhal•Created March 5, 2018
Top-Down Tile Engine Demo
6
6
73 views
View on Scratch

Description

This engine can generate random rooms infinitely in all 4 directions and saves them for you to go back to later through the doors. WASD or Arrows to move, use purple tiles to change rooms, tiles with borders are solid. The engine can support up to 10 different sprites handling tiles (by having each use a different single digit value in the 'solid' array to represent them) and up to 10 different 24*24 textures per sprite (the limit of 10 is there due to me only using a single digit to represent them, it could be made larger with some code changes but the data for each room was already 600 digits long so I chose not to). You could also make the game not randomly generate and instead use user created ones read from the storage list by removing the data deletion scripts which run when flag is clicked in gameloop and by removing the 'generate2' blocks used. Everything was made by me (so the graphics are bad), be sure to credit me if you use this, it's probably the most advanced thing I've made yet. I'll be making a game with this soon, maybe not randomly generated though. Not sure what it'll be yet...

Project Details

Project ID207881908
CreatedMarch 5, 2018
Last ModifiedMarch 5, 2018
SharedMarch 5, 2018
Visibilityvisible
CommentsAllowed