PLEASE DO NOT COMMENT AND SAY WHAT YOUR MEDICINE CAT'S NAME IS OR HOW MANY KITS YOU HAVE OR SOMETHING LIKE THAT. NO MATTER HOW FUNNY IT IS, IT. GETS. ANNOYING. However, feel free to comment on new features I could add. I'm always looking for ways to make the game more fun! (Except elders. No elders, please. It's the most common suggestion, but there's no room for it. -_-) Also, I will go through removing this from any "Add Everything" or "Can we get *number* projects by *date*?" studios.
(When it asks what your Clan prefix will be, if you don't put an answer, it will pick one for you.) Remixed from @PenTagon468, only I tweaked the scripts, made it one Clan, and added a death thing, a battle thing, and ranks. I also greatly expanded the prefix/suffix choices to prevent that awkward moment when three of your apprentices are named Stonepaw. Edit 4/21/14: Added seasons! They don't really make any difference, they're just fun. Edit 4/25/14: Added a fresh-kill variable! Every so often, the amount of fresh-kill in your "pile" will increase as your cats hunt, and decrease as they eat. The amount it goes up by varies with how many warriors and apprentices you have (effectively, how many cats are catching food) and the season (greenleaf catches you lots of prey, newleaf/leaf-fall slightly less, leaf-bare not much at all). The amount it goes down by is the same as the number of cats in the Clan. And if you don't have enough to feed all your cats, they will start starving to death, so be careful! I found some weird bugs with this, including a thing where the fresh-kill variable would go up by a bizarre decimal number and an issue where cats would starve to death even when you had enough food, but hopefully it's all worked out now. If you find any bugs I don't know about, please let me know. 4/30/14: Added a "random rogues join your Clan sometimes" feature and also a mysterious prophecies feature! Muahaha. It doesn't always work right though *sob* If you play again, you might want to reload the page, or else it doesn't always work right. 8/8/14: Fixed glitch wherein the evil prophecy cat can become deputy. T_T MOSSYFOOT HOW U INFILTRATE NIGHTCLAN? 8/9/14: Fixed glitch that allows the evil cat or the prophecy cat to "die mysteriously" at the paws of...the evil cat. Oops. Also, the game now shows your population. And I added a script where it divides warriors into males and females and shows which cats mated and had kits. Still working out the kinks on that, though. And made kits come slightly faster for the first 6. 8/10/14: Found a solution to the problem of cats dying and not getting deleted from the available-mates list. Thanks, @AonymousGuy! Considering deleting "Sneeze" prefix. Later, same day: Deleted "Sneeze" prefix, replaced with "Stormy." Also added "Clouded." Added a list of names like Rose and Sweet that will always end up female and one of names like Beetle and Ragged that will always end up male. PERMANENTLY fixed evil-cat-becoming-deputy glitch. (The first fix was really lazy and not foolproof.) 5/18/20 (yes, really!): I thought of this project for the first time in five years and decided to check it out again. Turned out that the say function isn't visible in the project so the game kinda doesn't work anymore! So I dumped all the say/ask text into the event box instead. This is my parting gift to you after 6 years of no updates. Boo flipping yah. Also, if your cats are starving when there's still fresh-kill left it probably just means there's not enough to go around. Lol.