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PacMan Unbound (almost finished)

LOLocomule•Created March 1, 2018
PacMan Unbound (almost finished)
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Instructions

-use WASD/Arrow keys to avoid ghosts and walls mouse over bottom for mobile controls -eat pellets to increase your score -as your score goes up, so does the game's difficulty -eat fruit for bonus points. -eating a power pellet turns ghosts blue so they can be eaten for a lot of points but they turn white just before turning back to normal -ghosts AI features all 3 original ghost modes -eat consecutive ghosts to score big points

Description

11 Dec 2020 - found a bug that was destroying costumes in this project as well as all over Scratch, talked to a dev, got it fixed - polishing up the project for bug testing then publishing online 25 Sep 2018- fixed the lag! also.. fixed and tweaked the difficulty ramping and notifications made songs change on difficulty changes walls now spin at higher difficulties 26 Sep 2018- ghosts now flash before changing from frightened to scatter mode tweaked difficulty levels did more lag reduction added score indicator for grabbed fruit All vector game art by Loco and based on actual game art All code by Loco All songs are original BeepBox compositions by Loco I had a dream about this game idea one night and woke up with it the next morning. Discussion post: https://scratch.mit.edu/discuss/topic/293614/

Project Details

Project ID207200432
CreatedMarch 1, 2018
Last ModifiedDecember 12, 2020
SharedJanuary 9, 2019
Visibilityvisible
CommentsAllowed