Click the green flag. Click the sprite to learn about healthy eating.
Purpose: Identify the need for initialization and learn how to initialize a program. How to Use: Remix the project. Initialize the Pico Healthy sprite by choosing a new starting size, costume, and location. Initialize the fruit sprites by setting a new starting location for each of them. Initialize the teacher sprite by setting a new starting location (before the sprite glides). Scratch Encore via UChicago STEM Education & University of Maryland - College Park