Instructions: --For in-game -Arrow keys to move -Up key to jump -Wall jump by pressing up agains the wall -Touching spikes restart the level -Get to the blue block --For custom level making -Press space to change the block type -Click to stamp current block -Press "d" to draw a level -Press "t" to test the level -Press "e" to clear the level -Press "s" to scan the level and save it.
The biggest game I've made on scratch. Without being compressed, it was 13356kbytes and would not upload. Instead of getting rid of one of the songs, I decided to compress it and have everyone need to download it for proper functioning. Features: -My very own platforming engine -Graphics by me in the scratch editor -2 songs made in GarageBand that make up about 11000kbytes worth of data together -everything you ever wanted in a menu screen -Custom level feature that saves more than one level -Crouching, crawling, sliding for more diverse levels -"Impossible" levels Credits: Made by Aim_Fire Physics- Aim_Fire Graphics-Aim_Fire Music-GarageBand Programming-Aim_Fire Inspiration-Ninja Roy by eRKSToCK http://scratch.mit.edu/users/eRKSToCK