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NewerCloudTest: Smooth & reliable multiplay demo

THTheLogFather•Created February 21, 2018
NewerCloudTest: Smooth & reliable multiplay demo
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Description

This is testing a new version of my "smooth & reliable multiplayer demo" project designed to work with the latest cloud system that was recently limited to only 128 characters per cloudvar. • Every one of the ten allowed cloudvars is used for a player, so there's a maximum of ten players at once. • It updates the player data stream 8 times per second. • A player's stream is written every other update (so 4x per sec). • Data for other players is read from cloud 8x per second. • The overall player delay (between a player making a move and others seeing that move) is usually not much more than 1/2sec. • The player's cloudvar buffers 3/4sec of player data (this is the main thing that had to be cut back due to the new 128-char limit).

Project Details

Project ID205282370
CreatedFebruary 21, 2018
Last ModifiedFebruary 21, 2018
SharedFebruary 21, 2018
Visibilityvisible
CommentsAllowed