Tiger Snake - Click the Green Flag for Instructions. Hit Space Bar or Click (GO) to start play. To play again, Hit Space or Click (GO), again. Up Down Left or Right Arrow Keys to change direction. The Tiger Snake grows each time it eats an Apple & dies if it bites itself or goes off the edge. Project now has a Cloud Leaderboard (max. possible score is 301). To perhaps get on the 30 player Leaderboard, you need to get your snake longer than 9 links in the chain. Due to the 3.0 limitation of no more than 300 Clones, 301 is the maximum achievable length (main Sprite + 300 Clones). I don't think I'll get close to that score, but @colinmacc or @papipupepappa probably will. This is my twist on the old, original Snake game. NOTE: The 4 big squares centre stage are on-screen Arrow Key equivalents for the obvious directions (added to make the project Touch-Screen friendly).
Created by @gregatku for use in Coding Classes for Kids Unlimited. Uses Lists to track & update the position of each Link in the "snake-chain". Each (tail) Link is a clone that identifies itself with a "for this Sprite only" variable "me" being its position in the chain. The "head" & all its "tail" clones receive the "move" broadcast message. The "tail" clones move to the position of the preceding Link in the chain. "Tail" clones alternate costumes. The snake's tongue comes out near food. Thanks to @colinmacc for testing it out at the high scoring end for me and finding a few lag issues up there that I believe I have fixed now. Thanks to @BoltBait for his Cloud Leaderboard plugin. If you want to use it in your projects check it out here: https://scratch.mit.edu/projects/379355578 Sadly some of its usefulness died when it became no longer possible to view Cloud Data via (See Data). However I have replaced it with my own now, which has support for up to 30 Scratchers to get on it.