URGENT: PONOS didn't make this, I did. It kinda like a spin-off of The Battle Cats and the Quester Hero. Because this is like a fan-game-ish thing. Please don't be rude/take this too seriously. "It's important to look at the "Instructions" AND "Notes and Credits" because it'll help you lean and figure out what to do." 【If you are here to give the Hero a gift, you can in a Remix.】<<<<<>>>>> Main Rules: ・1. DON'T report this project. This is not meant to be Bad or anything. ・2. This is not suppose to be a rip-off. So don't go talking about it that way. ・3. DON'T rush development for a Update or Quest. Just saying. ・4. DON'T spam messages. ・5. DON'T hack this. ・6. DON'T remix for your own Hero without permission. Ask first. ・7. No bad words. ・8. If your quest isn't accepted/remixed, don't come rushing me, because it's probably because either A: You forgot to read more in Instructions/Notes&Credits. B: You didn't read the rules. C: You didn't do correct things. D: All of the above. or E: Something else. ・9. If you break rules 4 TIMES, you WILL be banned from making quests. So don't come crying to me about it. ・10. Do not advertise other projects not relating to this. ・11. DON'T joke about other games in here. ・12. Follow the Quest Rules/Steps. ・100. BE SURE TO FOLLOW ALL RULES. <<<<<>>>>> Scratch Links: =Main Studio: https://scratch.mit.edu/studios/4571963/ =Sub Studio: https://scratch.mit.edu/studios/4571979/ =Original Project: https://scratch.mit.edu/projects/196086300/ =Catfruit System[+Guide]: https://scratch.mit.edu/projects/197838996/ =Suggestion Place: https://scratch.mit.edu/discuss/topic/289790/ <<<<<>>>>> PRO-Tip(?): "Each level for the main hero(Exclude "Level 1") increase stats. Each level increases these stats like this: HP by 10 MP by 5 Melee Attack by 1-1 Magic Attack by 1-1 Ranged Attack by 1-1 Summon Attack by 1-1 Melee Defense by 1 Magic Defense by 1 Ranged Defense by 1 Summon Defense by 1 ALL STATS(Total Stats ONLY.) MAKE THE USER RANK. Shows how powerful the hero is. So be sure your quest is either higher than his strength, or near his strength. Unless quests could just be finished easily. Just saying. <<<<<<<<<<<<<>>>>>>>>>> How to make a QUEST: ・0.5. REMIX THE STARTER PROJECT! ・1. Use one of the Quest Types(located after Quest Rules). ・1.5. Read the Comments/Notes inside the Sprite/Stage Scripts. ・2. Read the Notes and Credits, Stats for the main hero, "Main Rules" "PRO-Tip" and "Quest Rules" ・3. Add a "TheBattleCatHeroZMH" to the tag section. Unless, if not there then put it in the Instructions or Notes and Credits as: "#TheBattleCatHeroZMH" OK? (Unless I will just do it.) ・4. Look at other remixes, see what ideas you can get from them. ・5. Try making an enemy Including Stats and such, like "snoly22" did? Idk, just a suggestion. ・6. Look at the links above this. ・100. POST! <<<<<<<<>>>>>>> Quest Rules: ・1. If the hero is defeated, all NON-SOULBOUND equipment may be taken, and amounts gained Coins, Cat Food, and XP(any amount of it.), and all of these could be taken for until the hero comes back and tries to get it, or just forever. If the hero retreats, ALL are lost(Except for all the things he brings. Not gained.). ・2. 0-9999999999 XP/Cat food/Coins may be gained. ・3. After-Quest rewards NEEDS to have SOMETHING Guaranteed to get. Example: 1 Coin/XP/Cat food/Equipment/Something useful or not. ・4.Can be "OP." But before the Hero accepts, he needs a "OP Slayer." ・5. Quests are still quests. But sometimes they cannot be accepted. ・6. Skills are obtainable/learnable for the hero. ・7. You can limit the amount of Continues in a Quest. ・8. EQUIPMENT need certain levels from Hero to be used. ・9. You ARE able to be Weak or Strong in the quest. ・10. Rocket Launchers/Guns/Bows/Crossbows/ECT. need to have Ammo. Plus Equipment that can hold Back-up Ammo. If there's nothing that can hold, then it'll have the Current Ammo without it. When it's out, it's unusable. <<<<<<>>>>> Quest Types: ===MAIN=== ・SQ(StoryQuest): Let's the hero take on Urgent/Story Quests. ・TQ(TrainingQuest): Lets the hero train with one of the quests below. Face an enemy or something. ・FQ1(Fighting Quest1): This is like the Turn-based RPG style. ・FQ2(Fighting Quest2): Platformer tstyle, with RPG Elements. ・TradQ(Trading Quest) - Quests where the Hero can Trade specific items for other wonderful things. ・FeQ1(Fetch Quest1): Quests where the hero has to go get an item (from fighting battles, exploring, etc.) and give it to the person who offered the quest. ・FeQ2(Fetch Quest2): Platformer style with RPG Elements. ・DefQ1(Defense Quest1): Defense of Neko Village other places. Turn based RPG style. ・DefQ2(Defense Quest2): Same but Platformer style with RPG elements. ==SUB== ・FoQ(Forge Quest): Almost like fetch quests, but rather it's Making Things with Materials and such. ・RQ(Wave/RoundQuest): Battle in a certain amount of rounds(Example: 5 rounds/5th being the boss.). Almost like Fighting Quests(?). <<<<>>>> Extra: ・Ma
c2a GG! You just defeated both!(not youself and helpers aka as green helper tank) and now aa-gun just took the nuclear missile down! you just won!(you do victory scripting becuase i dont wanna edit your's except costume) btw tell me if there something wrong. on next remix i will add sprite mini-tank pet as reward