This new multiplayer engine has many new features compared to my old ones. Let's see how well it works... If there are any glitches, or if you have any suggestions for a multiplayer game you want me to make, please let me know in the comments. New Features: -Maintains constant frame rate on all computers, even in turbo mode. -Sends a stream of data every 0.2 seconds to the cloud -Stream gets updated every 1/30 seconds -Cloud data is only decoded when the cloud variable changes -Improved scripts to prevent two people from taking the same slot -Reconnecting players who got disconnected from their slot -9 messages which show the status of the multiplayer engine -Added new editing features which can allow me to edit the game without having to unshare the project.