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Super Mario Bros. 2

SUsuperpi2•Created March 30, 2014
Super Mario Bros. 2
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Instructions

The remix of Super Mario Bros.! --------CONTROLS-------- COMPUTER~~~ Use arrow keys or WASD to move and jump. Press down arrow or S to enter pipes. Press C to use doors. Press space to use a power-up (ex. shoot fire-ball). Press O to turn music on/off (if you want) Press L to change character Press K to change costume (beta) Press T to execute commands (some only available after final level is cleared) Press the Q key if you want to... I'm not telling what will happen!(Look in the comments if you want to know.) Most enemies function as their respective games. MOBILE~~~ [Notice: due to bug 23, Mobile Mode buttons can only be used one at a time (so pressing A while running, for example, won't work).] Click on the "MM" button to enable Mobile Mode Use the D-pad to move around. Press A to jump. Press B to use a power-up (ex. shoot fire-ball). Press Down to enter pipes. Press Up to use doors. (Q mode and new characters are not yet usable in Mobile Mode) GENERAL~~~ Collect the coins. Different colors mean different values. Hit ? blocks and invisible ? blocks to earn coins and items. Hit --> blocks to make things happen. Jump on enemies to eliminate them. Avoid plants, fire, lava, and "bowser". Shulker bullets make you FLY (but you also lose your power-up) Hit the top of the flag to move to the next level. Want to remix this game? Use the custom block 'createInstance'. Input x and y (and for enemies the number of blocks they move). X and y and number of blocks are based on a grid of 32 pixels. So x=5 means it is in fact 32x5=160. y starts at the bottom so y=0 means the floor of the game. Give it a try! Command syntax (t to open center): ---op not required /log /log bugtracker ---op required (clear 3-4) /instance [block] (x) (y) (data as needed...) /tp (x) (y) /effect [effect] (time) /level (level) /lives (lives) /particle [name] (x) (y) [type] /particleLiteral [name] (xLiteral) (yLiteral) [type] ---upcoming /levelstate [level] [state] (1) (2) (3) (4) (5) /worldstate [world] [state] /skinstate (character) (skin) (state) /world (world) (level) /item (powerup)

Description

New Mario project in development: https://scratch.mit.edu/projects/495957087/ All versions are β versions unless indicated otherwise. CREDITS~~~~~ Mario, most assets and other content from Nintendo. Costumes from the Super Mario Maker Idea Book Original code and other content from PaulKoning. Shulkers, effects, and the Brigadier command structure from Mojang Music Source from 17barnettm and superpi2 (upcoming) Music composed by Nintendo, Joy Sticks (YT), and superpi2 (upcoming) ~~~~~~~~~~~~ Feel free to use the costumes in this game: you only need to give credit if they aren't in the original Super Mario Bros game or Super Mario Maker. Bug tracker: in-game type /log bugtracker Have any ideas? Comment! ~Characters ~Items ~Blocks ~Custom ideas To play as a different character, press L. To change the character's outfit, press K. Coin values: Yellow = 1, Red = 5, Blue = 10, Purple = 20, Pink = 50, Green = 1up The update log is now in the game! Press t to use the command center, and use /log to view the update log at any time.

Project Details

Project ID20059799
CreatedMarch 30, 2014
Last ModifiedMay 25, 2021
SharedMarch 30, 2014
Visibilityvisible
CommentsAllowed

Remix Information

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