Important Notes: This is not made by PONOS, it's by ME. It kinda looks like a spin-off of both The Battle Cats series, and the "Quester Hero!" series. Because this is like a fan-game-ish thing. Please do not be rude or take this seriously. It's not meant for it. "It's important to look at the "Instructions" AND "Notes and Credits" because it'll help you lean and figure out what to do." 【If you are here to give the Hero a gift, you can in a Remix.】<<<<<<<<>>>>>>> Main Rules: ・1. Do not report this project. This is not meant to be Bad or anything. ・2. This is not suppose to be a rip-off. So don't go talking about it that way. ・3. DON'T rush development for a Update or Quest. Just saying. ・4. DON'T spam messages. ・5. DON'T hack this or my Account. ・6. DON'T remix for your own Hero without permission. Depending-wise, I might say yes. BUT I don't know. ・7. No bad words. ・8. If your quest isn't accepted or remixed, don't come rushing me about it, because it's probably because either A: You forgot to read others in Instructions/Notes&Credits. B: You didn't read the rules. C: You didn't do the correct things. D: All of the above. or E: Something else. ・9. If you break rules 3 TIMES, you WILL be banned from making quests. It can be from a little time-long time. So don't come crying to me, because it'll be worse. ・10. Do not advertise other projects not relating to this. ・100. BE SURE TO FOLLOW ALL RULES. <<<<<<<>>>>>>>> Scratch Links: =Main Studio: https://scratch.mit.edu/studios/4571963/ =Sub Studio: https://scratch.mit.edu/studios/4571979/ =Original Project: https://scratch.mit.edu/projects/196086300/ =Catfruit System[+Guide]: https://scratch.mit.edu/projects/197838996/ =Suggestion Place: https://scratch.mit.edu/discuss/topic/289790/ <<<<<<<<>>>>>>> PRO-Tip: "Each level for the main hero(Exclude "Level 1") increase stats. Each level increases these stats like this: HP by 10 MP by 5 Melee Attack by 1-1 Magic Attack by 1-1 Ranged Attack by 1-1 Melee Defense by 1 Magic Defense by 1 Ranged Defense by 1 AND ALL STATS(Total Stats ONLY.) GO TO THE USER RANK. Shows how powerful the hero is. So be sure your quest is either higher than his strength, or near his strength. Unless quests could just be finished easily. Just saying. <<<<<<<<<<<<<>>>>>>>>>>>> How to make a QUEST: ・0.5. REMIX THE STARTER PROJECT! ・1. Use one of the Quest Types(located after Quest Rules). ・1.5. Read the Comments/Notes inside the Sprite/Stage Scripts. ・2. Read the Notes and Credits, Stats for the main hero, "Main Rules" "PRO-Tip" and "Quest Rules" ・3. Add a "TheBattleCatHeroZMH" to the tag section. Unless, if not there then put it in the Instructions or Notes and Credits as: "#TheBattleCatHeroZMH" OK? (Unless I will just do it.) ・4. Look at other remixes, see what ideas you can get from them. ・5. Try making an enemy Including Stats and such, like "snoly22" did? Idk, just a suggestion. ・6. Look at the links above this. <<<<<<<<<<<<<>>>>>>>>>>>> Quest Rules: ・1. If the hero is defeated, all NON-SOULBOUND equipment may be taken, and amounts gained Coins, Cat Food, and XP(any amount of it.), and all of these could be taken for until the hero comes back and tries to get it, or just forever. If the hero retreats, ALL are lost(Except for all the things he brings with him. Not the things he gained.). ・2. 0-9999999999 XP/Cat food/Coins may be gained. ・3. After-Quest rewards NEEDS to have SOMETHING Guaranteed to get. Example: 1 Coin/XP/Cat food/Equipment/Something useful or not. ・4.Can be "OP." But before the Hero accepts, he needs a "OP Slayer." ・5. Quests are still quests. But sometimes they cannot be accepted. ・6. Skills are obtainable/learnable for the hero. ・7. You can limit the amount of Continues in a Quest. ・8. EQUIPMENT need certain levels from Hero to be used. ・9. You ARE able to be Weak or Strong in the quest. <<<<<<<<<>>>>>>>> Quest Types: ===MAIN=== ・TQ(TrainingQuest): Lets the hero train with one of the quests below. Face an enemy or something. ・FQ1(Fighting Quest1): This is like the Turn-based RPG mode. ・FQ2(Fighting Quest2): Platformer type/mode Fighting Quest. With some RPG Elements. ・TradQ(Trading Quest) - Quests where the Hero can Trade specific items for other wonderful things. ・FeQ1(Fetch Quest1): "Quests where the hero has to go get an item (from fighting battles, exploring, etc.) and give it to the person who offered the quest." ・FeQ2(Fetch Quest2): Platformer with RPG Elements. ・DefQ1(Defense Quest1): Defense of Neko Village other places. Turn based RPG style. ・DefQ2(Defense Quest2): Same as 1st. Platformer style with RPG elements. ==SUB== ・FoQ(Forge Quest): Almost like fetch quests, but rather it's like Making Equipment or things with Materials and such. ・W/RFQ(Wave/RoundFightingQuest): Battle enemies in a certain amount of "waves/rounds"(Example: 1 enemy, each 5 waves/rounds. 5th wave/round being the boss.). Almost like Fighting Quests. <<<<>>>> Extra: ・Maybe share this with friends.
c2a cat food are hard to make so i decide to do rocket launcher and iron chestplate instead but you could get it from google image they are in "see inside" since they wont show up and yes you could get then if you want me to make then show 2 reward item then just do it and i will do it for you good job anyway