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KoFW UI Tests

JGJGames101-Tutorials•Created January 28, 2018
KoFW UI Tests
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Instructions

Try breaking a tree ^^ Now with 100% more caramel. What have been done: ✔ 100% seed-based random generation ✔ Super easy object & world handler API ✔ Smooth tile scrolling engine with hitboxes What i'm struggling with: ✘ Over-player tiles What needs to be added: • Entities • World saving

Description

Basic process for the titlescreen added. TileMaster starts loading first, but the game also displays the titlescreen at the same time, to hide the start process. Inventory tiles made smaller. Fixed the bug where there would be a billion clones of the menu.

Project Details

Project ID200484084
CreatedJanuary 28, 2018
Last ModifiedJanuary 28, 2018
SharedJanuary 28, 2018
Visibilityvisible
CommentsAllowed

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