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Twice a Pawn a Time

COCodeBit•Created January 4, 2018
Twice a Pawn a Time
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Instructions

FULL-SCREEN NOT RECOMMENDED. DOUBLE-CLICK GREEN FLAG. Click the flag to watch this 30-second animation. Enjoy! OTHER Hooray! The timing is perfect this time. This is because I used broadcasting to connect the sprites together for interaction instead of using wait () seconds blocks to try to match them up. READ NOTES AND CREDITS I'll have to thank @ceebee and @FunnyAnimatorJimTV so much for this. @ceebee created a terrific lip sync engine, and I loved it! @FunnyAnimatorJimTV made a lip sync custom block, which saved me so much time!

Description

TWICE A PAWN A TIME Twice a pawn a time, I took my short one minute animation test and created a second animation to show what happened some time after. Watch Once a Pawn a Time before this. ( https://scratch.mit.edu/projects/196018655/ ) There was a little less debugging this time but it may still glitch, so full-screen isn't recommended (though you can still use it) and double-click the flag. Lip sync is here again! NOTES -No Sounds -The mouth sliding to a side and turning into an E shape is programmed, not a bug -Lip Sync -The upper-right corner shows the dialogue -Pawns! CREDITS -@ceebee for the Lip Sync Engine -@FunnyAnimatorJimTV for the Lip Sync custom block -@CodeBit for everything else

Project Details

Project ID196180696
CreatedJanuary 4, 2018
Last ModifiedJanuary 4, 2018
SharedJanuary 4, 2018
Visibilityvisible
CommentsAllowed