CONTROLS: - MOVE: [LEFT] and [RIGHT] Arrow Keys - JUMP: [Z] Key - ROLL: [DOWN] Arrow Key (While Moving) - ROLL CANCEL: [UP] Arrow Key (While Rolling) - CROUCH: [DOWN] Arrow Key (While Standing Still) - LOOK UP: [UP] Arrow Key (While Standing Still) - SPINDASH: [Z] Key Repeatedly (While Crouching), Then Release [DOWN] Arrow Key - PEEL-OUT (Sonic Only): [Z] Key Repeatedly (While Looking Up), Then Release [UP] Arrow Key - DROP DASH (Sonic Only): Hold [X] Key (While In Mid-Air) - HIGH JUMP (Tails Only): [Z] Key Repeatedly (While Looking Up), Then Release [UP] Arrow Key - FLY (Tails Only): Repeatedly Press [X] Key (While In Mid-Air) - GLIDE (Knuckles Only): Hold [X] Key (While In Mid-Air) - LONG JUMP (Knuckles Only): [Z] Key Repeatedly (While Looking Up), Then Release [UP] Arrow Key - WALL CLIMB (Knuckles Only): [UP] and [DOWN] Arrow Keys (After Gliding into a wall) - CHARACTER SWAP: [S] Key (Sonic), [A] Key (Tails), or [D] Key (Knuckles) - SUPER MODE: [C] Key (While Standing Still) - HYPER MODE: [C] Key (While Standing Still While Super) - DEBUG MODE: [B] + [H] + [2] Keys At Once If you would like to suggest an idea for this project or want to let me know about a bug, let me know about it by commenting down below! Thank you, and enjoy Classic Sonic Engine!
@HogeezHoagies All I did was give Tails his tails when standing still Behind the Scenes: https://www.youtube.com/watch?v=AxrtAYyCaTA