Move = L/R Arrows Jump = Up Arrow Crouch = Down Arrow Crawl = Down Arrow + L/R Arrows High Jump = Down Arrow + Up Arrow Sprint = Z + L/R Arrows
When creating Games with larger, more complex levels, regular collision detection can be a challenge. This project uses global variables to control Sensor Clones that move with the Player Sprite and detect when the Player touches the Walls on the Left, Right, Top or Bottom. Created by Mr. Tobias.