A simple ball on chain physics effect I used to test how to use gravity with the least jittery movement. The sliders control the speed at which the balls follow each other, the gravity, distance between links and the size of the objects. Movespeed and Fallspeed use 1/10 of the actual value, so 10 on the slider means 1 in the simulation. Click the handle to drag the chain around. EDIT: The handle doesn't reset when you click RESET X,Y. You have to click the green flag to reset it.